Longer rounds and player picking games
FOGA » Devlog
We had a local playtest recently which was a great opportunity to get a lot of feedback. A lot of players though that each games was over too quickly so each game has a higher score requirement and the destroying the opponent doesn't grant the player a instant win any more. It is now also possible to influence which games that get picked.
Here are some of the changes that was made:
- Destroying the a player character grants score instead of an instant win
- Raised the score requirements for most variants
- Added a score bar that display the current score of that variant
- Added timeout which start to add player destroyed bonus to both players every 3s after 45s
- Both players choose game combination on the transition screen, one is picked randomly
- A number of bugs!
Files
FOGA 1.2.07 (Windows).zip 98 MB
Mar 08, 2020
Get FOGA
FOGA
2-player arcade mash-up
Status | In development |
Author | E.T.C.Lundberg |
Genre | Action |
Tags | 1-bit, 2D, Arcade, Black and White, Global Game Jam, Local multiplayer |
Accessibility | Color-blind friendly, High-contrast, Textless |
More posts
- FOGA 1.8 A bunch of tweaks!Dec 03, 2023
- New GUI Color Options etcNov 26, 2023
- FOGA 1.6 Fix demo mode hard stuckOct 02, 2022
- FOGA 1.5 Event UpdateMay 19, 2022
- A number of minor fixesFeb 13, 2020
- Post jam versionFeb 06, 2020
Leave a comment
Log in with itch.io to leave a comment.