New GUI Color Options etc


  • ✅ Show a square around the score side that wins the current round. 
  • ✅ Update the on screen GUI with: 
    • ✅ The score bar is split up in clear sections 
    • ✅ The total score is displayed all the time. 
    • ✅ Each game require 10 score instead of 10 to 25.
  • ✅ The pong vs ship levels are replaced by a ship vs ship with a ball. And the other mirror one is replaced by snake vs snake in the space stage.
  • ✅ The Settings for game speed has been changed to allow for a range of speeds with a 0.1 increment.
  • ✅ 8 Different colors accessed from the settings menu

Tweaks

  • ✅ If there’s 2 pong balls colliding, they now bounce on each other.
  • ✅ The screen edges are moved a little more into the screen to prevent the player from overlapping the GUI. 
  • ✅ In the snake level, prevent food from spawning on the GUI
  • ✅ 2 extra columns of invaders are added in the space stage. And the score requirements are changed from 15 to 18.
  • ✅ The laser has changed a bit. The signaling line is displayed 1s before the laser appears, instead of 2s. The laser is active for 0.25s instead of 1s. The laser signaling is also limited to only have max 2 on screen at the same time.
  • ✅ On the snake vs paddle stage, new dots are spawned if it's 3 or fewer dots. Compared to 1 earlier. It’s changed because the bricks would spawn falling dots, so sometimes it would be very hard to collect all dots. 

Bugs

  • ✅ Bug in the space stage when ships shot another ship and then you can’t shoot again. 
  • ✅ Bug when both ships would die at the same time and only one would respawn.
  • ✅ Fixed a bug where the ball wouldn’t break snake parts. Also added a paddle sound effect to it. 

Files

FOGA 1.7 (html5).zip Play in browser
Nov 26, 2023
FOGA 1.7 (Windows).zip 68 MB
Nov 26, 2023

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