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Post jam version of Pyramid Outpost submitted for mizjam1 48h over 9 days.

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4 Player Roguelike x RTS.

Collect gold and capture outposts to build up your army and defeat the opposing castle. 

Controls

Move - WASD or Arrowkeys

Return - Space, trigger death animation and return to base

Menu - ESC

Debug fog - §, toggle fog visibility

Debug gold - Insert, add 50 gold to all players

Information

Gold - Chop down trees to collect gold.

Outposts - Capture outposts to gain 1 gold every 20th turn.

Rank up - Gain gold to rank up, rank up grants one automatic upgrade and one selectable upgrade. 

Automatic upgrades

Rank 1, 25 Gold: Unit1

Rank 2, 50 Gold: Player Attack & Player Death

Rank 3, 150 Gold: Unit1 & Unit2

Rank 4, 250 Gold: Player Health & Unit3

Rank 5, 500 Gold: +1 to all

Upgrades

Player Attack - Adds more bullets to the players attack pattern

Player Health - Adds more health to the player character.

Player Death - Improves the player death and return ability. 

Tower - Repair and build new towers in the player base.

Unit1 - Improve spawn time 

Unit2 - Improve spawn time 

Unit3 - 4HP, Improve spawn time 

Reference 

1-bit RPG art pack by Kenny - https://kenney.nl/assets/bit-pack

Development log

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